Weaponry
Ship
Image Color Code
Torpedo:
Red
Pulse: Brown
Beam: Blue
Heavy: Green
Polyphasic
Disintegration Torpedoes
Mark-X
Mark-XII
Mark-IV
Micro
Upon
launch, the torpedoes phase into an intangible state allowing
them to pass through energy shields. Each torpedo uses a different
frequency making it extremely difficult to develop an energy shield
against them. After passing through any energy shields, or alternatively
- upon reaching a certain distance from its target, the torpedo
phases back to normal and, upon impact, detonates a polyphasic
wave, which destabilizes the molecular structure of its target
by phasing out certain key parts of the molecular sequence in
the detonation radius. This causes a catastrophic breakdown of
the target's structure and creates an explosion at the molecular
level.
Energized
Tachyon Pulse Cannon
CR-X
CB-XI
These
cannons pulse-fire supercharged forms of destructive tachyon particles.
These particles can pass through most forms of energy shields,
however, depending on the shield type, the destructive force of
the particles is reduced as they pass through.
Phased
Energy Beam
Type-I
Type-II
A
beam of energy similar to a Federation phaser, however with a
substantially more powerful output.
A
Scout Firing Its Weapons
![](images/sfire.jpg)
A
Battlecruiser Firing Its Weapons
![](images/bfire.jpg)
Kep'Tak'nel
(Kep gun)
The
Kep gun is a pulsar beam of highly compressed anti-photons. Currently
only known to be equipped on Node vessels, this is an extremely
powerful weapon with a highly destructive output, and is currently
one of the most powerful ship to ship weapons known to Federation
science. This weapon fires a pulsating beam for a duration of
up to six seconds, and is capable of destroying almost any other
vessel. Its only drawbacks are a 10 minute charge time (at maximum
power), and a relatively slow tracking speed, thus a fast maneuvering
ship would be able to move out of the beam. Its power is obtained
directly from the slipstream core, so a slipstreaming Node or
one with its slipstream core damaged or off-line cannot charge
the weapon.
Output:
6,000,000 terrawatts
![](images/nfire1.jpg)
Kuljanul
This
weapon is actually two weapons in one. The first is a straight
yellowish beam that targets the atmosphere of a planet. It causes
a chain reaction which completely removes all the neucleogenics
from the atmosphere, making the planet incapable of producing
water. The second is a group of red spiral beams which encircle
the first beam, and target the surface. Upon impact, the weapon
creates a cataclysmic wave, similar in appearance to the genesis
wave, which engulfs the planet surface, vaporizing water and all
organic material, such as plants and animals. After a period of
one year, the world is no longer capable of supporting life for
extended periods of time without habitat domes. This is a prototype
weapon, which was installed in place of the forward Kep'Tak'nel
on a refitted Node vessel.
![](images/nfire2.jpg)
Advanced
Kuljanul
After
succesful tests of the prototype Kuljanul that was fitted on the
node, the sernaix developped this weapon for use. The new enhanced
version, equipped on all Dreadnought class ships is more efficient
and more destructive than the original.