Technology
Hull
Composition
The
hull of a sernaix starship is composed of a triple layer. The
middle layer is a Bose-Einstein condensate, a compressed film
of plasma chilled to absolute zero, while the internal and external
layers are composed of photonium, matter made of photons. The
Bose-Einstein condensate is used to lower the energy of the photons
and thus slow their velocity to that of a motionless state.
The
wave pattern is then bonded into a stable matrix which approximates
that of solid matter and can be harnessed for its physical properties.
This "photon matter" has almost no mass, allowing for the impressive
maneuverability of sernaix vessels, and can alter its refraction
index to absorb light and energy, which is why phaser-fire and
sensors have little to no effect. This matter, however, can only
absorb a specific amount of light and energy before becoming overloaded,
and thus returning to its original state.
The
Bose-Einstein condensate is generated by refrigeration units.
There are multiple units, each about 12" x 6" x 6" in size, each
creating a section of the hull. Every unit has a self-sustaining
backup unit with an individual power source, in case of emergency.
The units are capable of slightly altering the flow of the plasma,
allowing for docking and the appearances of walls or doors where
none were before.
The
hulls of sernaix vessels range in compression, shown by the differences
in color of the light patterns on the hulls of various vessels.
Blue is the weakest and is reserved for ship interiors, grey is
the weakest outer hull material and is used on corsairs and scouts,
yellow is currently the strongest known and is used on battleships
and the main part of the node. The stronger the hull compression,
the more energy it can absorb before dissipating. Only the refrigeration
units and a small portion of the interior of a sernaix vessel
are composed of normal matter.
Cloaking
Device
Sernaix
starships have a highly advanced form of phase cloaking device.
This allows the ship to not only become undetectable but also
intangible and unaffected by anything in the normal universe.
The settings range from merely becoming invisible, to being completely
intangible, however when intangible the ship's weapons are useless
and cannot fire. The phase cloaking devices range in power; generally
the larger the ship the more powerful the device.
With
only the normal cloak engaged, sernaix vessels are extremely difficult
to detect, and can still fire their weapons. The more advanced
sernaix sensors can detect ships using the lower power cloak systems,
however it takes multiple scouts working in tandem to locate a
battlecruiser.
Shipmind
A
sernaix vessel's ship functions are controlled by its "Shipmind",
the sernaix version of a computer. A shipmind is a former Sernaix
who refused to enter the "Realm", wanting to continue to experience
things outside the Realm. However sometimes it's a sentence as
well, as was the case of Ozama (Later Ozymandias), Adimh of Silver
Sky, who was forcibly uploaded by his pack and placed as the shipmind
of Silver Sky, hopefully to have service tame him into accepting
that he will one day be uploaded into the Realm.
While
the ship is commanded by a crew and the role of the shipmind is
similar to that of an AI, the shipmind still has the memories
and emotions of the Sernaix it was, and is capable of sustaining
itself, and the ship, without any personnel aboard by using small
hover-bots, reminiscent of Earth's sea urchins.

This
was the case when Ozama, known to Voyager's crew as Ozymandias,
executed his crew for betraying him, and then used Silver Sky
to assist Voyager in the destruction of three scout class sernaix
starships.
A
shipmind is regarded with very little respect by its crew, and
they would sooner do without it.
Decks
"Decks"
is an inapplicable term for sernaix vessels. The interior is a
maze of corridors and rooms all twisting around each other and
sometimes shifting at will. There is no logical pattern or arrangement;
generally when someone wants to get somewhere, the ship makes
the path available.
Drive
Systems
Sub-light
All
sernaix vessels have a sub-light drive, similar to impulse engines,
ranging in power output. Exactly how these engines work still
baffles Starfleet engineers and scientists, though they do know
they are more efficient.
Type-I:
0.96 Light Speed
Type-II:
0.975 Light Speed
Type-III: 0.998 Light Speed
Though
capable of such high sub-light speeds, most starships do not exceed
0.25 Light Speed due to temporal effects.
Warp
The
Sernaix have a sophisticated warp drive system. While speed is
only slightly greater than that of the Sovereign Class warp engines,
fuel consumption is significantly lower. These warp engines are
made entirely with photonium, as is the hull of the sernaix starships.
Type-I:
warp 9.995
Type-II: warp 9.9999975
Quantum
Slipstream
The
sernaix quantum slipstream drive, also constructed with photonium,
is more advanced, yet of a simpler design, than the slipstream
technology obtained by the U.S.S. Voyager (Registry: NCC-74656).
These engines allow for more speed, with less power drain than
the standard version. It's only drawback is that the photonium
is a key element to these enhanced abilities, therefore these
drives cannot be constructed with common materials.
Max
speed: 900 Light Years/Hour for 30 hours
Ship
Controls
The
mitochondria in the cells of the sernaix body are capable of emitting
an energy discharge, working together to create a form of bioelectrical
field. With training, the Sernaix are able to modulate this "body
field" in order to operate their technology. Thus they are able
to interface directly with their machines without the use of intrusive
plugs or implants, as the Borg do.
The
Sernaix design their equipment and ships with this in mind. As
a result, Sernaix vessels don't appear to have any controls or
monitors at their workstations. The crew directly link their body
fields with the ship, through the use of interface ports, and
receive data either directly into their minds or through virtual
reality projections.
This
philosophy is also reflected in their personal devices.
Sensors
There
are various types of sernaix sensors currently known, ranging
in strength and capabilities.
Type-I
High-resolution
scan maximum effective range: 5 light-years
Medium to low-resolution scans maximum effective range: 10 light-years
Type-II
High-resolution
scan maximum effective range: 10 light-years
Medium to low-resolution scans maximum effective range: 30 light-years
Type-III
High-resolution
scan maximum effective range: 18 light-years
Medium to low-resolution scans maximum effective range: 40 light-years
Type-IV
High-resolution
scan maximum effective range: 24 light-years
Medium to low-resolution scans maximum effective range: 48 light-years
Transporters
Little
is currently known about sernaix transporters. They are capable
of transporting through standard forms of energy shield, and virtually
every form of matter. Standard transport inhibitors are useless
in preventing transport by these devices. Actual range is unknown,
however it is greater than Federation transporters.
Docking
Capabilities
Due
to the composition of their hulls, sernaix starships are capable
of merging their vessels together. Most commonly this is done
using the docking "spikes" on most sernaix vessels, however it
can be accomplished using any part of the hull. When merged, crossing
from one ship to another is as easy as crossing between two rooms,
removing the need for an airlock, as the two ships are now essentially
one. Ships rarely merge during combat, because it limits the directional
firing range of the ships involved.
Personal
Devices
Sernaix
soldiers carry a number of devices on them which enhance and interact
with their body fields. For instance, the Sernaix talent for absorbing
phaser fire is due to a shielding device on their belts which
amplifies their body fields.
Another
device is the link node, the Sernaix version of a communicator.
It links with the body field of a Sernaix in order to interface
either with their ship or directly to the Realm itself. It is
far more sophisticated than a standard communicator, since it
taps directly into subspace, and thus can link to the various
nodes of the Realm across interstellar distances.
In
"Enigmas", the Doctor did not know how to modulate the interface,
so it defaulted in a link directly with the Realm, and in this
case, the Voyager simulation that was being run.
Link
Node

Field
Amplifier
